![]() This prompted Fujitsu, working with Ongakukan, to develop the technology for variable-speed playback of actual, high-definition footage of railway tracks, the first train simulation featuring this technology to be used in train-operator training materials. The actual working environment for operators, however, is filled with signs, buildings, and other landmarks along the tracks, and there has been a need for train operation simulators that provide more realistic environments in order to raise operator skill levels. The system is available via SaaS ( 2) services utilizing Fujitsu Data Center infrastructure.Ĭonventional simulators for train operators have relied on computer-generated graphics. This gives trainees a better approximation of the operational environment to help improve their skill levels. The result is an unprecedented level of realism in train operation simulation, with accurate responses to the trainee-operator's input and high image quality even with variable-speed playback. Through its technical collaboration with video game and simulator developer Ongakukan, Fujitsu was able to develop variable-speed playback technology ( 1) for high-definition video shot on actual train lines, the first use of this technology in a train simulator. The system is available on a commercial basis starting today. ![]() ![]() Fujitsu Limited, building on technology developed in collaboration with Ongakukan Co., Ltd., has developed the world's first train simulation system using full high-definition video. ![]()
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